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Base of Animation
Shenzhen is one of China's animation bases and earliest in processing overseas cartoons. In the mid 1980s, inland area's first Hong Kong-invested animation company, Jade Animation, was set up in Shenzhen, hiring more than 70 percent of the country's creators at its peak time, and producing a large number of cartoon films for the country and world.
Thanks to its booming animation industry, Shenzhen has become one of the world's most important manufacturing bases of video games, with its low cost and strong production capacity in cartoons, two- or three-dimensional cartoons and game software. A simple OEM maker for American and Japanese at the beginning, Shenzhen has now started to create works by itself, filling China's blank in three-dimensional cartoon films and making a historic breakthrough in national animation industry.
Shenzhen was home to more than 500 enterprises creating and producing animation works, employing nearly 10,000 staff and achieving several hundred millions of output value each year. Shenzhen Polytechnic offers a major in animation.
Dafen Painting Village
Located in the Buji area in Longgang District, the village covers 4 square kilometers. A Hong Kong painting businessman Huang Jiang came to settle down in the village in 1989 with dozens of painters. They rent houses for making and selling paintings, a business soon attracting more painters to the village. Currently there are 305 businesses here, with more than 3,000 painters and 700 workshops.
Its sales volume surged to a record 140 million yuan in 2004, a great success in introducing Chinese cultural products to the world.
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